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Direct and Produce Animation > FREE

People want to join your project. Learn how to guide them into following your vision for your next Animation.




Course Description

Make your ideas come true by knowing how people can help.
You are reading this because you either have an idea for a short film or full-length animation project for yourself, or…
Because you are just curious and wanted to know what was all that hype of “Direct and Produce Animation”. Well, give me a couple of seconds to see if I can get you more curious.
Everyone has ideas. Right? Well, that's the good part. The bad part is that most of those ideas live only inside the mind of the holder. Never making it to born into reality.
Why? Because people prefer to scratch their heads or their bellies because it feels good.
Think about it, most don't know that they can produce them without sitting on a computer or knowing anything about animation. Yes. That's a fact. There are successful producers running big studios who don't know how to draw or animate and yet, they materialize ideas because they know how the different departments work. They know how to guide people.
So, I ask you…
What does it take to get your idea realized? To have it come true? And how can you do it in less time?
Animation is a very long process that can be shortened if you know a little weird secret:
People want to help.
But the big question is: Do you know how they can help?
What If one of your friends, loves to work with sound and likes your project? How can he help?
And artists? Or photographers? I bet you know a photographer, and until now, you didn't know a photographer could help with animation. How? Well, by applying composition principles of photography to your shots and a bunch of cinematography concepts. That photographer can make your animation look awesome.
When you have an idea for a project and you know how to animate, you can do what most people do.
Go SOLO mode. YEAH! RIGHT ON!
I don't know if it's to show off all their abilities and say: I did it all by myself! Or if they just didn't know that people around them wanted to help, but neither any of them knew it could be done faster.
Imagine you have this idea for a story, or even a quick joke or gag that you want to transform into animation, into a living and breathing thing that could go viral on the internet.
You say to yourself: “Hey, this joke could be an awesome 30 second short film and could make many people laugh”. Ha! Making people laugh is one of the most generous things anyone can do for someone else. But we are not talking about comedy, we are talking about that idea of the joke and the possibility of creating an animation out of it.
If you don't know how to use a computer or don't know how to walk and talk, you will definitely think deep inside you: “Oh man… I wish I could walk and talk so I could learn how to use a computer to then make this animation”.
Well, good news, I bet you can use a computer and can walk and talk (or at least you know how to communicate.)
Knowing how to communicate and how each department works in an animation feature film production, is what can make this Idea a reality.
Or maybe you just read all that and said: Hey… Mr. Bald (because I'm bald… AND I'M LOVING IT!), I'm an animator, stop preaching on what I can or can't do”.
Well, then I have something to tell you…
  • Being an animator
  • Knowing how to direct and produce your projects
  • And how to find and work with people who is waiting for a chance to help…
Can make your life easier. You could cut in half the time it takes to finish on your own.
And not only that… but you also get THE BEST VERSION OF YOUR STORY.
And that, my friend… it's priceless.
You: “Hey, we are not friends, ok?” Me: “Of course we are, we just don't know each other
(Drum roll please… prrrrrrrrrrrrrrrrrrrrrrrrrRRRRR PPSSS!)
So anyway, knowing how to direct and produce can make any idea come true. And the cool part is, you don't even need to know how to draw or animate. How cool is that!
Enroll today and start making your ideas a reality in half the time.
Check the free lessons so you can have a taste of it. If you like it, enroll, and if you don't like it after you enroll…
Hey. Chill out. $H^% happens. Just kidding! You can have your money back with no questions asked!
You have 30 days to decide. So what are you waiting for? Enroll now!
Or… check the free lessons NOW!
Or don't do anything… NOW!
Whatever you feel like doing… DO IT NOW!
(I'm crossing my fingers to have you as my new student… thinking “C'mon C'mon C'mon C'mon….”)
Whatever you decide… I hope you have a nice day. Cheers! : D

What are the requirements?

  • You need to know the basic communication skill (Read and Talk, in English)
  • Before taking the course, have an idea of a joke or story that you want to turn into animation.

What am I going to get from this course?

  • Over 67 lectures and 3 hours of content!
  • Direct and Produce animation with no drawing or animating skills
  • Cut in half the time it takes to do an animation
  • Guide people to follow your vision

What is the target audience?

  • Anyone with an idea considering it to make it a reality into animation
  • This is not for: Aliens from another planet, only humans allowed. I mean, please...

Curriculum

Section 1: Introduction
Introduction 
03:25
Two Awesome Animations Worth Mentioning 
Text
Section 2: The Story
Importance of the Story 
02:10
Elements of a Good Story 
04:37
Link to Michael Arnt - Toy Story Video: How to start a Story 
Text
Recommended Reading 
Text
PDF of The Story - Section Review 
1 page
Section 3: The Script
The Script and How To Develop Character 
05:41
Taking Your Characters to the Next Level 
03:24
Developing a Plot and Creating an Outline 
02:28
Script Format 
04:33
Adobe Story Tutorial 
03:29
Exporting From Adobe Story to TXT or WORD 
02:41
How to write a Script that Doesn't Suck 
Text
PDF of The Script - Section Review 
2 pages
Section 4: Concept Art
Introduction to Concept Art 
02:50
Cartoon Styles 
01:30
Experimenting with Shapes 
03:08
Concept Art for a Villain 
03:39
PDF of Concept Art - Section Review 
1 page
Section 5: Casting Voice Talent
Casting 
04:48
Prepare for a Casting 
04:22
Casting the Voice Talent 
05:06
What to Look for in Casting 
03:11
PDF of Casting Voice Talent - Section Review 
2 pages
Section 6: Sound Recording
Recording Sound 
04:30
Acoustics 
02:32
PDF of Sound Recording - Section Review 
1 page
Section 7: Directing Voice Actors
Introduction To Voice Actors 
02:43
Improving Fake Performance 
06:26
Using Powerful Language for Direction 
05:05
Improving Line Readings 
06:12
PDF of Directing Voice Talent - Section Review 
1 page
Section 8: Sound Post Production
Understanding Sound Editing 
03:49
Sound Design Before and After 
Text
Understanding Sound Mixing 
01:29
Mixing Factory Example 
Text
Music - The Other Character 
01:22
Dubbing 
01:44
PDF of Audio Post Production - Section Review 
1 page
Section 9: Directing Music
Elements of Music every Director must know 
03:51
Directing Music Using References
02:45
Where to Get Music From
04:33
Resources to Get Music From
Text
PDF of Directing Music - Section Review
1 page
Section 10: Cinematography
Introduction to Cinematography
03:31
Visual Storytelling and Concepts
04:05
Link to Animation RED and The Decendants
Text
PDF of Cinematography - Section Review
2 pages
Section 11: Storyboard and Animatic
Storyboard
04:02
Analysing the Script for Storyboarding
03:29
Doing the Storyboard for a Scene
06:00
Finished Storyboard for the 1st Page
03:24
Getting the Best From Your Animatic
04:58
PDF of Storyboard and Animatic - Section Review
1 page
Section 12: The Breakdown
The Breakdown
03:06
Example of Breakdown
04:35
PDF of the Breakdown - Section Review
1 page
Section 13: Animation
Frame by Frame vs Rigged Characters
03:25
The Animation
02:53
PDF of Animation - Section Review
1 page
Section 14: Finishing Your Project
Editing
05:27
Link to Kuleshov Effect
Text
Screening and Feedback
02:41
Handling Changes
02:27
PDF of Finishing Your Project - Section Review
1 page
Staying Motivated
03:39